program WtGameTool;

uses
  Forms,
  GTMain in 'GTMain.pas' {frmGameToolMain},
  FunctionUnit in '..\..\FunctionUnit.pas',
  ConstUnit in '..\..\ConstUnit.pas',
  SetPathUnit in 'SetPathUnit.pas' {frmSetPath},
  GameUnit in 'GameUnit.pas' {frmGame},
  OptionUnit in 'OptionUnit.pas' {frmOption},
  CRC32 in '..\..\CRC32.pas',
  DriverListUnit in 'DriverListUnit.pas' {frmDriverList},
  BrandUnit in 'BrandUnit.pas' {frmBrand},
  RestoreUnit in '..\..\Restore\RestoreUnit.pas',
  UserUnit in 'UserUnit.pas' {frmUser},
  GameGroupUnit in 'GameGroupUnit.pas' {frmGameGroup},
  GameContentUnit in 'GameContentUnit.pas' {frmGameContent},
  GameContentGroupUnit in 'GameContentGroupUnit.pas' {frmGameContentGroup},
  ExtractIconUnit in 'ExtractIconUnit.pas' {frmExtractIcon},
  GameClassUnit in 'GameClassUnit.pas' {frmGameClass},
  DLBT in '..\..\DLBT\dlbt.pas',
  md5util_import in '..\..\md5util_import.pas';

{$R *.res}
{$R app.res}

begin
  Application.Initialize;
  Application.CreateForm(TfrmGameToolMain, frmGameToolMain);
  Application.Run;
end.
